The problem now is the average gamer allows day one patches and day one "DLC" because they keep buying the products. The quality control had to be much higher because if they released a buggy mess on a physical medium, the company lost a lot of money when the games were returned (Look up the Atari ET game for reference). Before digital downloads the games were written on a cartridge or a disc. It was possible 20 years ago to release a game and it be damn near bug free why not now? The digital download has enabled developers to release a half assed game, and then tell the player that "the day one patch will fix it". I sort of mess about in the game and will only sit down for a full PT when the main issues are fixed. I mean is that even possible? I use to have a rule to wait for the aggressive patching to stop or a year to pass before bothering to play a game seriously. Originally posted by WetNose:It's sort of beyond me how people can expect a game to be working perfectly from day one.
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